![]() That is, until I played the original System Shock.Īt time of writing, I’m still playing the game and don’t plan on rushing through it. Some games, like Silent Hill 2 add in an easy mode for the puzzles, but that was pretty much the most innovative thing I’d seen. And so game difficulty, as it’s generally implemented, involves combat difficulty. There’s generally easy, normal and hard modes, and sometimes they throw in a very easy and a very hard/impossible mode. I hate having to do that.Video games typically have difficulty settings, and those difficulty settings are often quite a simple fare. I don't want to go down to Easy, but I may have to. I managed to get completely fuckign slaughtered in my first encounter, which strangely involved two enemies this time, as opposed to 1 in the previous games.Īnd this is on bloody Normal. The wrench of course, is almost completely useless and ineffective. ![]() ![]() THough you do find a wrench on one of the bodies in the first room, and another wrench later. I figured since the other two start you off with a weapon, so would Standard, and it would appropriately enough be a pistol.īut of course, it's not. So I make a third attempt, going for standard weapons this time, as I had noticed that the pistol I found while playing my Energy character, was actually a much better weapon than my energy weapon, and came with a more useful amount of ammo than my other character's heavy weapon. MY first two builds (both Marine, one Heavy, one Energy), I found myself dying about 15 minutes in, after getting swarmed my the wierd zombie guys in one of the rooms.
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